<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"><channel><description>RELEASE FOR VIETNAMESE NATIONAL DAY ( 09/02/1945 - 09/02/2007 ) ———————————————————————————————— Project: Endless Tower Update for Pristontale Server - Started Date: 08/22/2007 - Finished Date: 08/25/2007 Special thanks to my girl for giving me the LUCK.</description><title>ABOUT US</title><generator>Tumblr (3.0; @syh)</generator><link>http://syh.tumblr.com/</link><item><title>dk game 1871 update</title><description>&lt;p&gt;&lt;a href="http://222.216.6.72:81/pt1871update.exe"&gt;&lt;a href="http://222.216.6.72:81/pt1871update.exe"&gt;http://222.216.6.72:81/pt1871update.exe&lt;/a&gt;&lt;/a&gt;&lt;/p&gt;</description><link>http://syh.tumblr.com/post/11815990</link><guid>http://syh.tumblr.com/post/11815990</guid><pubDate>Fri, 14 Sep 2007 14:16:30 -0400</pubDate></item><item><title>dk game 1871 client download</title><description>&lt;p&gt;dk game 1871 client&lt;/p&gt;
&lt;p&gt;&lt;a href="http://222.216.6.72:81/pt1871.exe"&gt;&lt;a href="http://222.216.6.72:81/pt1871.exe"&gt;http://222.216.6.72:81/pt1871.exe&lt;/a&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://222.216.6.72:81/pt1871.exe"&gt;&lt;/a&gt;&lt;/p&gt;</description><link>http://syh.tumblr.com/post/11809219</link><guid>http://syh.tumblr.com/post/11809219</guid><pubDate>Fri, 14 Sep 2007 13:04:20 -0400</pubDate></item><item><title>Spec.item performanct chat</title><description>&lt;p&gt;Spec.item performanct chatSpec. items are evenly distributed to all equipments, and here is how it works..&lt;img width="434" src="http://eng.pristontale.com/Images/03_guide/002_Intermediate_SpecItem/img_spec.jpg" height="324"/&gt;Spec. abilityPerformance Attack +(LV/x)One’s lvl / x added to max. damageAttack rating +(LV/x)One’s lvl / x added to attack ratingAttack speed +xAttack speed +x added Critical +x%Critical +x% added Attack range +xRange +x added Defense +xDefense +x added Absorption +x.xAbsorption +x.x added Block rate +x%Shield’s block rate +x% added Speed +x.xMovement speed +x.x added Life regeneration +x.xLife regen. rate +x.x added Stamina regeneration +x.xStamina regen. Rate +x.x added HP added. +xHP +x added STM. added +xSTM. +x added MP. added +xMP +x added Magic Skill lvl +xIncrease all magic skill lvl by x&lt;img align="absMiddle" width="5" src="http://eng.pristontale.com/Images/00_common/bullet_blue.gif" height="5"/&gt; Priority and random specialized ruleRequirement points will be based upon created DB and depend on character’s job. The requirement points will automatically change for each character to prevent players from using a certain character frequently. JobLevelStrengthSpiritAbilityAgilityHealthMechanicianfixed +(5%~15%)-(10%~20%)fixed-(15%~25%)fixedFighterfixed +(10%~15%)-(15%~20%)fixed-(15%~20%)fixedPikemanfixed +(10%~15%)-(15%~20%)fixed-(15%~25%)fixedArcherfixed -(15%~25%)-(10%~20%)fixed+(15%~25%)fixedKnightfixed +(5%~15%)-(10%~15%)+(5%~10%)-(15%~25%)fixedAtlantafixed -(15%~20%)-(10%~20%)fixed+(15%~25%)fixedPriestessfixed -(15%~20%)+(15%~20%)-(10%~15%)-(15%~20%)fixedMagicianfixed -(15%~20%)+(15%~25%)-(10%~15%)-(15%~20%)fixed※ Requirements will be decided on its increase/decrease on max./min. range.&lt;/p&gt;</description><link>http://syh.tumblr.com/post/11747861</link><guid>http://syh.tumblr.com/post/11747861</guid><pubDate>Fri, 14 Sep 2007 00:46:58 -0400</pubDate></item><item><title>Moster70</title><description>&lt;p&gt;LV 61~70 &lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image1','','http://engimages.pristontale.com/WebContent/Item/M062a.gif',1)"&gt;&lt;img osrc="http://engimages.pristontale.com/WebContent/Item/M062.gif" name="Image1" width="138" src="http://engimages.pristontale.com/WebContent/Item/M062.gif" height="140" id="Image1"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/2_new.gif"/&gt;  &lt;b&gt;Abellisk-L (61 )&lt;/b&gt;Abelisks that use spears are called Abelisk L and like the Abelisk S, they are expanding their area of activity into the desert. Abelisk L uses long spears for attacks more powerful than that of the Abelisk S.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image2','','http://engimages.pristontale.com/WebContent/Item/M063a.gif',1)"&gt;&lt;img osrc="http://engimages.pristontale.com/WebContent/Item/M063.gif" name="Image2" width="138" src="http://engimages.pristontale.com/WebContent/Item/M063.gif" height="140" id="Image2"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/2_new.gif"/&gt;  &lt;b&gt;Beeble (62 )&lt;/b&gt;The Beeble was formed like the Dire Bees but the Beeble is the mutated form of the Queen Bee and therefore has much larger claws and more powerful attacks. They are said to be able to control the Dire Bees.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image3','','http://engimages.pristontale.com/WebContent/Item/M064a.gif',1)"&gt;&lt;img name="Image3" width="138" src="http://engimages.pristontale.com/WebContent/Item/M064.gif" height="140" id="Image3"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/3_new.gif"/&gt;  &lt;b&gt;Thorn Crawler (62 )&lt;/b&gt;The Thorn Crawler is one of the monsters summoned by the Guardians and look as violent as they really are. Their claws are powerful enough to snap anything in two and the thorns on their hard shells can be used both as defense and for attacks.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image4','','http://engimages.pristontale.com/WebContent/Item/M065a.gif',1)"&gt;&lt;img name="Image4" width="138" src="http://engimages.pristontale.com/WebContent/Item/M065.gif" height="140" id="Image4"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/4_new.gif"/&gt;  &lt;b&gt;Mummy (64 )&lt;/b&gt;Mummies were formed when dead bodies were imbued with life by becoming exposed to evil forces. They are one of the undead monsters and cannot leave the depths of the ancient dungeons that give them their life.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image5','','http://engimages.pristontale.com/WebContent/Item/M066a.gif',1)"&gt;&lt;img name="Image5" width="138" src="http://engimages.pristontale.com/WebContent/Item/M066.gif" height="140" id="Image5"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/3_new.gif"/&gt;  &lt;b&gt;Slaughter (66 )&lt;/b&gt;Slaughters were the leaders of the Head Cutters during the War of the Gods. They have a much more powerful attack than the Head Cutters and use Axes. The Jumping Crash attack that they use is said to cause earth tremors and great winds. Many warriors have challenged the Slaughter but only the strongest have been able to overcome this fearsome monster.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image6','','http://engimages.pristontale.com/WebContent/Item/M067a.gif',1)"&gt;&lt;img name="Image6" width="138" src="http://engimages.pristontale.com/WebContent/Item/M067.gif" height="140" id="Image6"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/4_new.gif"/&gt;  &lt;b&gt;Illusion Knight (67 )&lt;/b&gt;The Illusion Knight is an illusory monster that is created by the fear and terror inside humans. Unless the terror can be discarded, these illusions become a reality. According to warriors that have met these monsters, they do not have any flesh and wield huge weapons with which they decimate all those around them. There are rumors of a whole band of fighers that were wiped out by the Illusion Knights, further increasing the fear of them.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image7','','http://engimages.pristontale.com/WebContent/Item/M068a.gif',1)"&gt;&lt;img name="Image7" width="138" src="http://engimages.pristontale.com/WebContent/Item/M068.gif" height="140" id="Image7"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/4_new.gif"/&gt;  &lt;b&gt;Nightmare (67 )&lt;/b&gt;The Nightmare is a monster formed by the souls of those that dies in battle brought together by the evil forces of the Dark Temple. Like their namesake, they get their power from the fear felt by men. They use big axes and iron hammers to attack and they float on air without legs.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image8','','http://engimages.pristontale.com/WebContent/Item/M070a.gif',1)"&gt;&lt;img name="Image8" width="138" src="http://engimages.pristontale.com/WebContent/Item/me.jpg" height="140" id="Image8"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/3_new.gif"/&gt;  &lt;b&gt;Doomguard (69 )&lt;/b&gt;he knights came to destroy the Sanctuary of Darkness, &lt;br/&gt;They happen to be exposed by power of darkness and lose their will. &lt;br/&gt;And after hundreds of years have passed by, &lt;br/&gt;they became Guardians atSanctuary of Darkness, called DoomGuard. &lt;br/&gt;The DoomGuards flourish their huge Dark Axe &lt;br/&gt;and slaughter all the invaders &lt;br/&gt;&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image9','','http://engimages.pristontale.com/WebContent/Item/M071a.gif',1)"&gt;&lt;img name="Image9" width="138" src="http://engimages.pristontale.com/WebContent/Item/M071.gif" height="140" id="Image9"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/3_new.gif"/&gt;  &lt;b&gt;Figon (69 )&lt;/b&gt;A magic monster of the fire class, the Faigorn shoots fire from both arms and shoots fireballs at all invaders of its territory. It uses the pinch attack for short-range attacks and are therefore powerful in both long and short range.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image10','','http://engimages.pristontale.com/WebContent/Item/M069a.gif',1)"&gt;&lt;img name="Image10" width="138" src="http://engimages.pristontale.com/WebContent/Item/M069.gif" height="140" id="Image10"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/3_new.gif"/&gt;  &lt;b&gt;Naz (69 )&lt;/b&gt;Warriors that fought in the War of the Gods that have lose their will and have come under the control of another power. The Naz is the elite quadron of the most hardiest of these warriors. They have a wide variety of attacks and their speed and fearlessness makes them the subject of much fear.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image11','','http://engimages.pristontale.com/WebContent/Item/M072a.gif',1)"&gt;&lt;img name="Image11" width="138" src="http://engimages.pristontale.com/WebContent/Item/M072.gif" height="140" id="Image11"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/2_new.gif"/&gt;  &lt;b&gt;Abellisk Lord (70 )&lt;/b&gt;Abelisks are those whose upper bodies are monsters and lower bodies are horses. Of the many types of Abelisks, the ones that use large hammers are the Abelisk Lords. With their equine lower bodies, they were said to have served as the cavalry during the War of the Gods. They now hide in the temples waiting for their masters to wage war again, and they attack any wayward warriors.&lt;/p&gt;</description><link>http://syh.tumblr.com/post/11743717</link><guid>http://syh.tumblr.com/post/11743717</guid><pubDate>Thu, 13 Sep 2007 23:48:36 -0400</pubDate></item><item><title>Moster70</title><description>&lt;p&gt;LV 61~70 &lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image1','','http://engimages.pristontale.com/WebContent/Item/M062a.gif',1)"&gt;&lt;img osrc="http://engimages.pristontale.com/WebContent/Item/M062.gif" name="Image1" width="138" src="http://engimages.pristontale.com/WebContent/Item/M062.gif" height="140" id="Image1"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/2_new.gif"/&gt;  &lt;b&gt;Abellisk-L (61 )&lt;/b&gt;Abelisks that use spears are called Abelisk L and like the Abelisk S, they are expanding their area of activity into the desert. Abelisk L uses long spears for attacks more powerful than that of the Abelisk S.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image2','','http://engimages.pristontale.com/WebContent/Item/M063a.gif',1)"&gt;&lt;img osrc="http://engimages.pristontale.com/WebContent/Item/M063.gif" name="Image2" width="138" src="http://engimages.pristontale.com/WebContent/Item/M063.gif" height="140" id="Image2"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/2_new.gif"/&gt;  &lt;b&gt;Beeble (62 )&lt;/b&gt;The Beeble was formed like the Dire Bees but the Beeble is the mutated form of the Queen Bee and therefore has much larger claws and more powerful attacks. They are said to be able to control the Dire Bees.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image3','','http://engimages.pristontale.com/WebContent/Item/M064a.gif',1)"&gt;&lt;img name="Image3" width="138" src="http://engimages.pristontale.com/WebContent/Item/M064.gif" height="140" id="Image3"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/3_new.gif"/&gt;  &lt;b&gt;Thorn Crawler (62 )&lt;/b&gt;The Thorn Crawler is one of the monsters summoned by the Guardians and look as violent as they really are. Their claws are powerful enough to snap anything in two and the thorns on their hard shells can be used both as defense and for attacks.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image4','','http://engimages.pristontale.com/WebContent/Item/M065a.gif',1)"&gt;&lt;img name="Image4" width="138" src="http://engimages.pristontale.com/WebContent/Item/M065.gif" height="140" id="Image4"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/4_new.gif"/&gt;  &lt;b&gt;Mummy (64 )&lt;/b&gt;Mummies were formed when dead bodies were imbued with life by becoming exposed to evil forces. They are one of the undead monsters and cannot leave the depths of the ancient dungeons that give them their life.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image5','','http://engimages.pristontale.com/WebContent/Item/M066a.gif',1)"&gt;&lt;img name="Image5" width="138" src="http://engimages.pristontale.com/WebContent/Item/M066.gif" height="140" id="Image5"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/3_new.gif"/&gt;  &lt;b&gt;Slaughter (66 )&lt;/b&gt;Slaughters were the leaders of the Head Cutters during the War of the Gods. They have a much more powerful attack than the Head Cutters and use Axes. The Jumping Crash attack that they use is said to cause earth tremors and great winds. Many warriors have challenged the Slaughter but only the strongest have been able to overcome this fearsome monster.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image6','','http://engimages.pristontale.com/WebContent/Item/M067a.gif',1)"&gt;&lt;img name="Image6" width="138" src="http://engimages.pristontale.com/WebContent/Item/M067.gif" height="140" id="Image6"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/4_new.gif"/&gt;  &lt;b&gt;Illusion Knight (67 )&lt;/b&gt;The Illusion Knight is an illusory monster that is created by the fear and terror inside humans. Unless the terror can be discarded, these illusions become a reality. According to warriors that have met these monsters, they do not have any flesh and wield huge weapons with which they decimate all those around them. There are rumors of a whole band of fighers that were wiped out by the Illusion Knights, further increasing the fear of them.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image7','','http://engimages.pristontale.com/WebContent/Item/M068a.gif',1)"&gt;&lt;img name="Image7" width="138" src="http://engimages.pristontale.com/WebContent/Item/M068.gif" height="140" id="Image7"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/4_new.gif"/&gt;  &lt;b&gt;Nightmare (67 )&lt;/b&gt;The Nightmare is a monster formed by the souls of those that dies in battle brought together by the evil forces of the Dark Temple. Like their namesake, they get their power from the fear felt by men. They use big axes and iron hammers to attack and they float on air without legs.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image8','','http://engimages.pristontale.com/WebContent/Item/M070a.gif',1)"&gt;&lt;img name="Image8" width="138" src="http://engimages.pristontale.com/WebContent/Item/me.jpg" height="140" id="Image8"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/3_new.gif"/&gt;  &lt;b&gt;Doomguard (69 )&lt;/b&gt;%3&lt;/p&gt;</description><link>http://syh.tumblr.com/post/11743716</link><guid>http://syh.tumblr.com/post/11743716</guid><pubDate>Thu, 13 Sep 2007 23:48:34 -0400</pubDate></item><item><title>monsterE</title><description>&lt;p&gt;LV 51~60 &lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image1','','http://engimages.pristontale.com/WebContent/Item/M050a.gif',1)"&gt;&lt;img osrc="http://engimages.pristontale.com/WebContent/Item/M050.gif" name="Image1" width="138" src="http://engimages.pristontale.com/WebContent/Item/M050.gif" height="140" id="Image1"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/4_new.gif"/&gt;  &lt;b&gt;Dire Bee (52 )&lt;/b&gt;Bees that have been mutated through a curse into larger and carnivorous monsters. As their threats became known they were the subject of eradication but there are still a few that are said to inhabit caves.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image2','','http://engimages.pristontale.com/WebContent/Item/M051a.gif',1)"&gt;&lt;img name="Image2" width="138" src="http://engimages.pristontale.com/WebContent/Item/M051.gif" height="140" id="Image2"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/4_new.gif"/&gt;  &lt;b&gt;Muffin (52 )&lt;/b&gt;Muffins are mushrooms that lived in the mushroom forest that have been mutated through the effects of the Dark Temple. Their original nature still persists within them and so they tend to be more neutral than aggressive. However, they reactively attack any threats near them and they are more powerful than they might seem.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image3','','http://engimages.pristontale.com/WebContent/Item/M052a.gif',1)"&gt;&lt;img name="Image3" width="138" src="http://engimages.pristontale.com/WebContent/Item/M052.gif" height="140" id="Image3"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/3_new.gif"/&gt;  &lt;b&gt;Titan (53 )&lt;/b&gt;Like the Bargons, Titans were originally stone or rock but have been imbued with life through a curse. The level of the curse was stronger than these other creatures and so their power and abilities are also stronger. They are mainly to be found in the desert and the Tempscron’s that live in the desert fear the threat of the Titan.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image4','','http://engimages.pristontale.com/WebContent/Item/M053a.gif',1)"&gt;&lt;img name="Image4" width="138" src="http://engimages.pristontale.com/WebContent/Item/M053.gif" height="140" id="Image4"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/4_new.gif"/&gt;  &lt;b&gt;Skeleton Knight (54 )&lt;/b&gt;Humans that had been controlled by the evil forces that retained the evil even after death and are still controlled by their will. The Skeleton Knights are the most powerful skeletons of them all and use their armor and spear to devastating effect.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image5','','http://engimages.pristontale.com/WebContent/Item/M054a.gif',1)"&gt;&lt;img name="Image5" width="138" src="http://engimages.pristontale.com/WebContent/Item/M054.gif" height="140" id="Image5"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/4_new.gif"/&gt;  &lt;b&gt;Muddy Golem (54 )&lt;/b&gt;Golems that have been formed through cursed mud. They can usually be found in swamps and have great recovery against hits and cuts but are weak against magic.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image6','','http://engimages.pristontale.com/WebContent/Item/M056a.gif',1)"&gt;&lt;img name="Image6" width="138" src="http://engimages.pristontale.com/WebContent/Item/M056.gif" height="140" id="Image6"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/4_new.gif"/&gt;  &lt;b&gt;Dark Knight (55 )&lt;/b&gt;Dark Knights are corpses that have lain rotting in caves that have been given life by the dark forces flowing from the Dark Temple. Like Skeletons, they do not have a will of their own and are imbued with the will of the dark forces that gave them life.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image7','','http://engimages.pristontale.com/WebContent/Item/M055a.gif',1)"&gt;&lt;img name="Image7" width="138" src="http://engimages.pristontale.com/WebContent/Item/M055.gif" height="140" id="Image7"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/2_new.gif"/&gt;  &lt;b&gt;Sandlem (55 )&lt;/b&gt;Sand Rams are like Stone Giants in that they were formed by cursed sand. Sand Rams are the same class of monsters as Stone Giants but due to their sand composition, they can absorb strong attacks. They have powerful attacks despite their size but they are not found in places where there is no sand and they also tend to be slow.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image8','','http://engimages.pristontale.com/WebContent/Item/M057a.gif',1)"&gt;&lt;img name="Image8" width="138" src="http://engimages.pristontale.com/WebContent/Item/M057.gif" height="140" id="Image8"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/2_new.gif"/&gt;  &lt;b&gt;Abellisk-S (56 )&lt;/b&gt;Of the many types of Abelisks, the Abelisk S uses swords. They are like other Abelisks in that they were warriors of the Netherworld with great speed and attack powers. They lived in secret until the discovery of the temple, after which some of them are expanding their area of activity into the desert.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image9','','http://engimages.pristontale.com/WebContent/Item/M058a.gif',1)"&gt;&lt;img name="Image9" width="138" src="http://engimages.pristontale.com/WebContent/Item/M058.gif" height="140" id="Image9"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/3_new.gif"/&gt;  &lt;b&gt;Mire Keepie (57 )&lt;/b&gt;These monsters live in caves or swamps in groups. They do not act on anyone’s will but consider anything than passes into their territory to be intruders and attack in groups. They have humanoid upper bodies and snake-like lower bodies and have shields and weapons.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image10','','http://engimages.pristontale.com/WebContent/Item/M059a.gif',1)"&gt;&lt;img name="Image10" width="138" src="http://engimages.pristontale.com/WebContent/Item/M059.gif" height="140" id="Image10"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/3_new.gif"/&gt;  &lt;b&gt;Head Cutter (59 )&lt;/b&gt;Head Cutters are evil warriors that fought in the War of the Gods. They use large swords to swipe or inflict physical attacks through jumping crashes. They are called Head Cutters because of their tendency to go for the neck.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image11','','http://engimages.pristontale.com/WebContent/Item/M060a.gif',1)"&gt;&lt;img name="Image11" width="138" src="http://engimages.pristontale.com/WebContent/Item/M060.gif" height="140" id="Image11"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/3_new.gif"/&gt;  &lt;b&gt;Solid Snail (60 )&lt;/b&gt;Solis Snails are snails that inhabited the beehive caves that have turned into monsters as a result of the effects of the Dark Temple. They have very violent characteristics and attack anything around them. However, they have very slow movement speed and are therefore considered good for practice by warriors in training.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image12','','http://engimages.pristontale.com/WebContent/Item/M061a.gif',1)"&gt;&lt;img name="Image12" width="138" src="http://engimages.pristontale.com/WebContent/Item/M061.gif" height="140" id="Image12"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/3_new.gif"/&gt;  &lt;b&gt;Evil Plant (60 )&lt;/b&gt;Evil Plants have been turned into evil monsters through the effects of the Dark Temple being absorbed into the roots of trees that lived aboveground over underground caves. Evil Plants appear in dark places and their insides are rotten and dry but their evil is so much more powerful than the Plants and they are much more powerful monsters.&lt;/p&gt;</description><link>http://syh.tumblr.com/post/11743502</link><guid>http://syh.tumblr.com/post/11743502</guid><pubDate>Thu, 13 Sep 2007 23:45:08 -0400</pubDate></item><item><title>monset4</title><description>&lt;p&gt;LV 31~40 &lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image1','','http://engimages.pristontale.com/WebContent/Item/M033a.gif',1)"&gt;&lt;img osrc="http://engimages.pristontale.com/WebContent/Item/M033.gif" name="Image1" width="138" src="http://engimages.pristontale.com/WebContent/Item/M033.gif" height="140" id="Image1"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/3_new.gif"/&gt;  &lt;b&gt;Decoy (31 )&lt;/b&gt;Decoys were originally playthings with magical properties but have been turned into monsters through the control of evil powers. They do not have great powers but are less affected by different levels and use their arms for physical attacks. They have no legs and levitate off the ground.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image2','','http://engimages.pristontale.com/WebContent/Item/M034a.gif',1)"&gt;&lt;img name="Image2" width="138" src="http://engimages.pristontale.com/WebContent/Item/M034.gif" height="140" id="Image2"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/4_new.gif"/&gt;  &lt;b&gt;Ghoul (32 )&lt;/b&gt;Ghouls are brutal monsters that steal body parts from dead bodies. They look similar to zombies but they have their own will and are more powerful.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image3','','http://engimages.pristontale.com/WebContent/Item/M035a.gif',1)"&gt;&lt;img name="Image3" width="138" src="http://engimages.pristontale.com/WebContent/Item/M035.gif" height="140" id="Image3"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/3_new.gif"/&gt;  &lt;b&gt;Cyclops (33 )&lt;/b&gt;Cyclops are one-eyed giant creatures that hate humans that invade their territory. They are rumored to devour any that invaders. Cyclops are one of the monsters that carry a shield and are strong against missile weapons.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image4','','http://engimages.pristontale.com/WebContent/Item/M036a.gif',1)"&gt;&lt;img name="Image4" width="138" src="http://engimages.pristontale.com/WebContent/Item/M036.gif" height="140" id="Image4"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/2_new.gif"/&gt;  &lt;b&gt;Web (34 )&lt;/b&gt;Webs are spider monsters that attack with spiderwebs shot out through their mouth. They can mostly be found in ancient dungeons. Their webs are not that powerful but have a slowing effect.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image5','','http://engimages.pristontale.com/WebContent/Item/M037a.gif',1)"&gt;&lt;img name="Image5" width="138" src="http://engimages.pristontale.com/WebContent/Item/M037.gif" height="140" id="Image5"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/2_new.gif"/&gt;  &lt;b&gt;Armored Beetle (35 )&lt;/b&gt;Armored Beetles have long lived underground, and are mostly still found there. However, through a mishap during the warp gate construction, some of them were warped onto the desert and have since been found mostly in the desert.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image6','','http://engimages.pristontale.com/WebContent/Item/M038a.gif',1)"&gt;&lt;img name="Image6" width="138" src="http://engimages.pristontale.com/WebContent/Item/M038.gif" height="140" id="Image6"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/1_new.gif"/&gt;  &lt;b&gt;Booma (36 )&lt;/b&gt;They have a similar intelligence to goblins and live in social groups. They live mostly peacefully among themselves without any special dislikes for other creatures. However, any intruders into their territory are met with animosity and are attacked. Their main method of attack is a physical attack using their long arms so one must have strong defenses when taking on a Buma.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image7','','http://engimages.pristontale.com/WebContent/Item/M039a.gif',1)"&gt;&lt;img name="Image7" width="138" src="http://engimages.pristontale.com/WebContent/Item/M039.gif" height="140" id="Image7"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/4_new.gif"/&gt;  &lt;b&gt;Skeleton Archer (37 )&lt;/b&gt;Unlike normal skeletons, they use arrows to attack and show their strength in long-range attacks. However, their short-range attack and defense are weak and they can be taken easily.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image8','','http://engimages.pristontale.com/WebContent/Item/M040a.gif',1)"&gt;&lt;img name="Image8" width="138" src="http://engimages.pristontale.com/WebContent/Item/M040.gif" height="140" id="Image8"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/3_new.gif"/&gt;  &lt;b&gt;Crypt (38 )&lt;/b&gt;Cypts were originally peaceful, playful creatures but have lost their nature and acquired evil characteristics as a result of being swept up in the war of the gods. They were never powerful creatures and had lived quietly in the forest but after the war, they lost their natural habitat and have since been found in the deserts and ancient dungeons. They have become more powerful and have become a source of threat to warriors.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image9','','http://engimages.pristontale.com/WebContent/Item/M041a.gif',1)"&gt;&lt;img name="Image9" width="138" src="http://engimages.pristontale.com/WebContent/Item/M041.gif" height="140" id="Image9"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/3_new.gif"/&gt;  &lt;b&gt;Bargon (40 )&lt;/b&gt;Bargons were originally stone or rock but have been turned into monsters through a curse. They are large, powerful creatures with powerful weapons. They should not be taken on at lower levels.&lt;/p&gt;</description><link>http://syh.tumblr.com/post/11742999</link><guid>http://syh.tumblr.com/post/11742999</guid><pubDate>Thu, 13 Sep 2007 23:39:10 -0400</pubDate></item><item><title>monster3</title><description>&lt;p&gt;&lt;img align="absMiddle" width="5" src="http://eng.pristontale.com/Images/00_common/bullet_blue.gif" height="5"/&gt;LV 21~30 &lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image1','','http://engimages.pristontale.com/WebContent/Item/M025a.gif',1)"&gt;&lt;img osrc="http://engimages.pristontale.com/WebContent/Item/M025.gif" name="Image1" width="138" src="http://engimages.pristontale.com/WebContent/Item/M025.gif" height="140" id="Image1"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/2_new.gif"/&gt;  &lt;b&gt;Cokris (21 )&lt;/b&gt;Cochris are wild creatures that are usually found in waste lands. They are annoying creatures that shoot poisonous saliva to inflict damage. They have insectile natures and have a tendency to attack in groups.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image2','','http://engimages.pristontale.com/WebContent/Item/M026a.gif',1)"&gt;&lt;img osrc="http://engimages.pristontale.com/WebContent/Item/M026.gif" name="Image2" width="138" src="http://engimages.pristontale.com/WebContent/Item/M026.gif" height="140" id="Image2"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/2_new.gif"/&gt;  &lt;b&gt;Bee dogs (22 )&lt;/b&gt;Bidocks are mysterious creatures whose origins are unclear. They are wraithlike creatures that wander the forest with a huge beehive on their back in search of flowers. Their character and habits are also like bees and they have a tendency to attack any threats around them. No one yet knows the origin of this creature.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image3','','http://engimages.pristontale.com/WebContent/Item/M027a.gif',1)"&gt;&lt;img name="Image3" width="138" src="http://engimages.pristontale.com/WebContent/Item/M027.gif" height="140" id="Image3"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/3_new.gif"/&gt;  &lt;b&gt;Mephit (23 )&lt;/b&gt;Mepits look similar to Imps and may be confused as one but are a different race of powerful monsters. Mepits are embarassed of looking like Imps, who they believe to be a lower class of monsters, and hate to be around them. Mepits can therefore be found in groups living as far away from Imps as possible.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image4','','http://engimages.pristontale.com/WebContent/Item/M028a.gif',1)"&gt;&lt;img name="Image4" width="138" src="http://engimages.pristontale.com/WebContent/Item/M028.gif" height="140" id="Image4"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/2_new.gif"/&gt;  &lt;b&gt;Minigue Silver (25 )&lt;/b&gt;Minigs that the inhabitants of Nevisco that have been turned into silver monsters by the curse of Nevisco. As a result of the curse, Minig Silvers are many times stronger than the Minigs that live in the forest.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image5','','http://engimages.pristontale.com/WebContent/Item/M029a.gif',1)"&gt;&lt;img name="Image5" width="138" src="http://engimages.pristontale.com/WebContent/Item/M029.gif" height="140" id="Image5"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/2_new.gif"/&gt;  &lt;b&gt;Scorpion (27 )&lt;/b&gt;A scorpion-like monster that torments humans with their poisonous, long tail. Their mouths also have strong poison. They travel very low to the ground and are not that strong.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image6','','http://engimages.pristontale.com/WebContent/Item/M030a.gif',1)"&gt;&lt;img name="Image6" width="138" src="http://engimages.pristontale.com/WebContent/Item/M030.gif" height="140" id="Image6"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/3_new.gif"/&gt;  &lt;b&gt;Green Monster (28 )&lt;/b&gt;Gum Tree Monsters are like Tree Monsters in that they have been turned into monsters through a curse, but are stronger. They also do not possess any intelligence but impulsively attack any intruders into their vicinity.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image7','','http://engimages.pristontale.com/WebContent/Item/M031a.gif',1)"&gt;&lt;img name="Image7" width="138" src="http://engimages.pristontale.com/WebContent/Item/M031.gif" height="140" id="Image7"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/3_new.gif"/&gt;  &lt;b&gt;Devilish Tree (28 )&lt;/b&gt;The Devilish Tree is the most powerful of all plant monsters and are the same class as the Gum Tree Monsters, but inhabit the North. They are like other Northern cretures in that they have adapted different appearances from their counterparts in the South. They retain their hatred of people that enter the forest.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image8','','http://engimages.pristontale.com/WebContent/Item/M032a.gif',1)"&gt;&lt;img name="Image8" width="138" src="http://engimages.pristontale.com/WebContent/Item/M032.gif" height="140" id="Image8"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/2_new.gif"/&gt;  &lt;b&gt;Leech (30 )&lt;/b&gt;Richies usually live in the sand and are a part of the worm class monsters. They fire strong poisonour substances from their mouths to attack or threaten others. They can travel underground but have lesser mobility on the ground and are easier to overcome.&lt;/p&gt;</description><link>http://syh.tumblr.com/post/11742736</link><guid>http://syh.tumblr.com/post/11742736</guid><pubDate>Thu, 13 Sep 2007 23:35:39 -0400</pubDate></item><item><title>monster2</title><description>&lt;p&gt;LV 11~20 &lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image1','','http://engimages.pristontale.com/WebContent/Item/M013_임프a.gif',1)"&gt;&lt;img name="Image1" width="138" src="http://engimages.pristontale.com/WebContent/Item/M013.gif" height="140" id="Image1"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/3_new.gif"/&gt;  &lt;b&gt;Nymph (11 )&lt;/b&gt;Imps are arrogant creatures that like to look down on others. They are weak but believe themselves to be strong. They often travel in groups so beware of group attacks.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image2','','http://engimages.pristontale.com/WebContent/Item/M014_변이식물a.gif',1)"&gt;&lt;img name="Image2" width="138" src="http://engimages.pristontale.com/WebContent/Item/M014.gif" height="140" id="Image2"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/2_new.gif"/&gt;  &lt;b&gt;Mutant Plant (12 )&lt;/b&gt;Carnivorous plants that live in the forest that have acquired mobility. Their increased range has made them dangerous, attacking animals or people near the forest.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image3','','http://engimages.pristontale.com/WebContent/Item/M015_도랄a.gif',1)"&gt;&lt;img name="Image3" width="138" src="http://engimages.pristontale.com/WebContent/Item/M015.gif" height="140" id="Image3"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/2_new.gif"/&gt;  &lt;b&gt;Doral (12 )&lt;/b&gt;In the Netherworld, they were originally large insects. Having come over to the Priston Continent, they have evolved into large creatures. They retain their original, impulsive insect nature and believe every other creature to be their prey and attack.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image4','','http://engimages.pristontale.com/WebContent/Item/M017_노쓰고블린a.gif',1)"&gt;&lt;img name="Image4" width="138" src="http://engimages.pristontale.com/WebContent/Item/M017.gif" height="140" id="Image4"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/1_new.gif"/&gt;  &lt;b&gt;North Goblin (14 )&lt;/b&gt;They are the same types of Goblins as the hobgoblins that inhabit Tempscron &lt;br/&gt;but are called North Goblins because they live in the North. Their characteristics and attack methods are similar to hobgoblins except that their skin is black.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image5','','http://engimages.pristontale.com/WebContent/Item/M016_홉고블린a.gif',1)"&gt;&lt;img name="Image5" width="138" src="http://engimages.pristontale.com/WebContent/Item/M016.gif" height="140" id="Image5"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/1_new.gif"/&gt;  &lt;b&gt;Hob Goblin (14 )&lt;/b&gt;Hobgoblins are intelligent monsters that live in social groups. They are similar to humans in that they use tools for attack and defense. Their intelligence has posed a threat to humans and they have been hunted down. Hobgoblins live secretly throughout many continents.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image6','','http://engimages.pristontale.com/WebContent/Item/M018_뮤턴트래비a.gif',1)"&gt;&lt;img name="Image6" width="138" src="http://engimages.pristontale.com/WebContent/Item/M018.gif" height="140" id="Image6"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/2_new.gif"/&gt;  &lt;b&gt;Mutant Rabie (15 )&lt;/b&gt;A wild Rabie that had turned into a monster through an unknown evil force. They have four legs that allow them to move several times faster than Rabies and their attack speed is also faster.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image7','','http://engimages.pristontale.com/WebContent/Item/M019_뮤턴트트리a.gif',1)"&gt;&lt;img name="Image7" width="138" src="http://engimages.pristontale.com/WebContent/Item/M019.gif" height="140" id="Image7"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/2_new.gif"/&gt;  &lt;b&gt;Mutant Tree (16 )&lt;/b&gt;Mutant trees are trees that have sprouted legs and began to move. They emit black smoke from their heads and use elemental fire attacks through their mouth. There is a theory that the black smoke that they emit is a method of breathing, but it is still unclear.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image8','','http://engimages.pristontale.com/WebContent/Item/M021_헌팅메이플a.gif',1)"&gt;&lt;img name="Image8" width="138" src="http://engimages.pristontale.com/WebContent/Item/M021.gif" height="140" id="Image8"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/2_new.gif"/&gt;  &lt;b&gt;Hunting Maple (17 )&lt;/b&gt;The Hunting Maple is similar to the Hunting Plant, and like the North Gobin, they are indigenous to the Northern regions. They are simila rin all other aspects besides the difference in appearance.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image9','','http://engimages.pristontale.com/WebContent/Item/M020_헌팅플랜트a.gif',1)"&gt;&lt;img name="Image9" width="138" src="http://engimages.pristontale.com/WebContent/Item/M020.gif" height="140" id="Image9"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/2_new.gif"/&gt;  &lt;b&gt;Hunting Plant (17 )&lt;/b&gt;A monster that was created as a result of a curse on a plant, they are composed of tree and other plants. They have barely no intelligence but their nature is to attack all those that enter the forest. They have no weapons but their strength makes them inflict considerable damage. However, they have a low sight range and slow mobility. They are weak against fire attacks.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image10','','http://engimages.pristontale.com/WebContent/Item/M023_스켈레톤a.gif',1)"&gt;&lt;img name="Image10" width="138" src="http://engimages.pristontale.com/WebContent/Item/M023.gif" height="140" id="Image10"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/4_new.gif"/&gt;  &lt;b&gt;Skeleton (18 )&lt;/b&gt;Undead class of monsters. They were originally humans that were under the control of evil, and were unable to escape that control even after death. They still work the will of evil and attack with weapons.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image11','','http://engimages.pristontale.com/WebContent/Item/M022_커럽트a.gif',1)"&gt;&lt;img name="Image11" width="138" src="http://engimages.pristontale.com/WebContent/Item/M022.gif" height="140" id="Image11"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/4_new.gif"/&gt;  &lt;b&gt;Corrupt (18 )&lt;/b&gt;If Skeletons are the bones of those that are controlled by evil, then the Corrupt are those that are a little beyond the control of evil. They do not have any other powers from Skeletons, but they wish to return to the dead.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image12','','http://engimages.pristontale.com/WebContent/Item/M024_Zombiea.gif',1)"&gt;&lt;img name="Image12" width="138" src="http://engimages.pristontale.com/WebContent/Item/M024_Zombie.gif" height="140" id="Image12"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/4_new.gif"/&gt;  &lt;b&gt;Zombie (19 )&lt;/b&gt;A dead that has been reincarnated through a spell and are controlled by the caster’s will are called zombies. Their attacks are usually poison attacks and they usually appear near cemeteries. As undead class of creatures, they are weak against holy attacks. &lt;br/&gt;&lt;a href="http://eng.pristontale.com/Guide/GameInfo/monster.aspx?level=0"&gt;&lt;img border="0" width="64" src="http://eng.pristontale.com/Images/00_common/bu_back.gif" height="20"/&gt;&lt;/a&gt; &lt;a href="http://eng.pristontale.com/Guide/GameInfo/monster.aspx?level=2"&gt;&lt;img border="0" width="64" src="http://eng.pristontale.com/Images/00_common/bu_next.gif" height="20"/&gt;&lt;/a&gt;&lt;/p&gt;</description><link>http://syh.tumblr.com/post/11742601</link><guid>http://syh.tumblr.com/post/11742601</guid><pubDate>Thu, 13 Sep 2007 23:32:08 -0400</pubDate></item><item><title>Monster</title><description>&lt;p&gt;Monster&lt;a href="http://eng.pristontale.com/Guide/GameInfo/Monster.aspx" onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image42','','/images/03_guide/003_GameInfo/bu_lv01.gif',1)"&gt;&lt;img osrc="http://eng.pristontale.com/images/03_guide/003_GameInfo/bu_lv01.gif" border="0" width="120" src="http://eng.pristontale.com/images/03_guide/003_GameInfo/bu_lv01.gif" height="24" id="image42"/&gt;&lt;/a&gt;&lt;img width="4" src="http://eng.pristontale.com/images/03_guide/Dot.gif" height="8"/&gt;&lt;a href="http://eng.pristontale.com/Guide/GameInfo/Monster.aspx?level=1" onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image43','','/images/03_guide/003_GameInfo/bu_lv02.gif',1)"&gt;&lt;img osrc="http://eng.pristontale.com/images/03_guide/003_GameInfo/bu_lv02c.gif" border="0" width="120" src="http://eng.pristontale.com/images/03_guide/003_GameInfo/bu_lv02c.gif" height="24" id="Image43"/&gt;&lt;/a&gt;&lt;img width="4" src="http://eng.pristontale.com/images/03_guide/Dot.gif" height="8"/&gt;&lt;a href="http://eng.pristontale.com/Guide/GameInfo/Monster.aspx?level=2" onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image44','','/images/03_guide/003_GameInfo/bu_lv03.gif',1)"&gt;&lt;img border="0" width="120" src="http://eng.pristontale.com/images/03_guide/003_GameInfo/bu_lv03c.gif" height="24" id="Image44"/&gt;&lt;/a&gt;&lt;img width="4" src="http://eng.pristontale.com/images/03_guide/Dot.gif" height="8"/&gt;&lt;a href="http://eng.pristontale.com/Guide/GameInfo/Monster.aspx?level=3" onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image45','','/images/03_guide/003_GameInfo/bu_lv04.gif',1)"&gt;&lt;img border="0" width="120" src="http://eng.pristontale.com/images/03_guide/003_GameInfo/bu_lv04c.gif" height="24" id="Image45"/&gt;&lt;/a&gt;&lt;img width="4" src="http://eng.pristontale.com/images/03_guide/Dot.gif" height="8"/&gt;&lt;a href="http://eng.pristontale.com/Guide/GameInfo/Monster.aspx?level=4" onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image46','','/images/03_guide/003_GameInfo/bu_lv05.gif',1)"&gt;&lt;img border="0" width="120" src="http://eng.pristontale.com/images/03_guide/003_GameInfo/bu_lv05c.gif" height="24" id="Image46"/&gt;&lt;/a&gt;&lt;a href="http://eng.pristontale.com/Guide/GameInfo/Monster.aspx?level=5" onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image47','','/images/03_guide/003_GameInfo/bu_lv06.gif',1)"&gt;&lt;img border="0" width="120" src="http://eng.pristontale.com/images/03_guide/003_GameInfo/bu_lv06c.gif" height="24" id="Image47"/&gt;&lt;/a&gt;&lt;img width="4" src="http://eng.pristontale.com/images/03_guide/Dot.gif" height="8"/&gt;&lt;a href="http://eng.pristontale.com/Guide/GameInfo/Monster.aspx?level=6" onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image48','','/images/03_guide/003_GameInfo/bu_lv07.gif',1)"&gt;&lt;img border="0" width="120" src="http://eng.pristontale.com/images/03_guide/003_GameInfo/bu_lv07c.gif" height="24" id="Image48"/&gt;&lt;/a&gt;&lt;img width="4" src="http://eng.pristontale.com/images/03_guide/Dot.gif" height="8"/&gt;&lt;a href="http://eng.pristontale.com/Guide/GameInfo/Monster.aspx?level=7" onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image49','','/images/03_guide/003_GameInfo/bu_lv08.gif',1)"&gt;&lt;img border="0" width="120" src="http://eng.pristontale.com/images/03_guide/003_GameInfo/bu_lv08c.gif" height="24" id="Image49"/&gt;&lt;/a&gt;&lt;img width="4" src="http://eng.pristontale.com/images/03_guide/Dot.gif" height="8"/&gt;&lt;a href="http://eng.pristontale.com/Guide/GameInfo/Monster.aspx?level=8" onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image50','','/images/03_guide/003_GameInfo/bu_lv09.gif',1)"&gt;&lt;img border="0" width="120" src="http://eng.pristontale.com/images/03_guide/003_GameInfo/bu_lv09c.gif" height="24" id="Image50"/&gt;&lt;/a&gt;&lt;img width="4" src="http://eng.pristontale.com/images/03_guide/Dot.gif" height="8"/&gt;&lt;a href="http://eng.pristontale.com/Guide/GameInfo/Monster.aspx?level=9" onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image51','','/images/03_guide/003_GameInfo/bu_lv10.gif',1)"&gt;&lt;img border="0" width="120" src="http://eng.pristontale.com/images/03_guide/003_GameInfo/bu_lv10c.gif" height="24" id="Image51"/&gt;&lt;/a&gt;* Type of Monsters&lt;img align="absMiddle" width="16" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/1_new.gif" height="16"/&gt;Normal : Monster came into existence without external influences.&lt;img align="absMiddle" width="16" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/2_new.gif" height="16"/&gt;Mutant : Mutated form of normal Monsters.&lt;img align="absMiddle" width="16" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/3_new.gif" height="16"/&gt;Demon : Monster of devil type evolved from Normal, Mutant or Undead.&lt;img align="absMiddle" width="16" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/4_new.gif" height="16"/&gt;Undead : Magical monster resurrected from a dead body.&lt;img align="absMiddle" width="16" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/5_new.gif" height="16"/&gt;Mechanic : Monster having much stronger aggression than Demon.※ Moving the mouse pointer over images will animate Monsters. &lt;img align="absMiddle" width="5" src="http://eng.pristontale.com/Images/00_common/bullet_blue.gif" height="5"/&gt;LV 1~10 &lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image1','','http://engimages.pristontale.com/WebContent/Item/M001a.gif',1)"&gt;&lt;img name="Image1" width="138" src="http://engimages.pristontale.com/WebContent/Item/M001.gif" height="140" id="Image1"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/1_new.gif"/&gt;  &lt;b&gt;Hopy (4 )&lt;/b&gt;They were originally Evil’s pet but when Majok’s withdrawal to the dark they were left behind. They lived in the wild for many years so if they think it will harm they attack it with their horn&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image2','','http://engimages.pristontale.com/WebContent/Item/M002a.gif',1)"&gt;&lt;img name="Image2" width="138" src="http://engimages.pristontale.com/WebContent/Item/M002_%EB%9E%98%EB%B9%84.gif" height="140" id="Image2"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/1_new.gif"/&gt;  &lt;b&gt;Rabie (4 )&lt;/b&gt;They are animals that lived in the woods originally. However, after they got exposed to the evil they became wild animal despite their cute look. Therefore Rabie is generally an animal not a monster&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image3','','http://engimages.pristontale.com/WebContent/Item/M003a.gif',1)"&gt;&lt;img name="Image3" width="138" src="http://engimages.pristontale.com/WebContent/Item/M003.gif" height="140" id="Image3"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/1_new.gif"/&gt;  &lt;b&gt;Tobie (4 )&lt;/b&gt;They are same kind of animal as Lebie but Lebie is a male While Tobie is a female. Same as Lebie they became wild after the exposure from the evil&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image4','','http://engimages.pristontale.com/WebContent/Item/M004a.gif',1)"&gt;&lt;img name="Image4" width="138" src="http://engimages.pristontale.com/WebContent/Item/M004.gif" height="140" id="Image4"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/2_new.gif"/&gt;  &lt;b&gt;Mush (5 )&lt;/b&gt;It is a same monster as mushroom ghost that appears in the Temskron &lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image5','','http://engimages.pristontale.com/WebContent/Item/M005_버섯귀신a.gif',1)"&gt;&lt;img name="Image5" width="138" src="http://engimages.pristontale.com/WebContent/Item/M005.gif" height="140" id="Image5"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/2_new.gif"/&gt;  &lt;b&gt;Mushroom Ghost (5 )&lt;/b&gt;They are botanical monster that live in the Temskron woods. It is a monster that created by Mushroom that were born in the cursed land and influence by the MaJok&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image6','','http://engimages.pristontale.com/WebContent/Item/M006_젤디a.gif',1)"&gt;&lt;img name="Image6" width="138" src="http://engimages.pristontale.com/WebContent/Item/M006.gif" height="140" id="Image6"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/2_new.gif"/&gt;  &lt;b&gt;Jeldy (5 )&lt;/b&gt;They were born in cursed water. They look like a transparent jelly therefore that look like water. If they think it is their enemy they attack by vomiting their jelly from their body. However it is not a threatening monster&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image7','','http://engimages.pristontale.com/WebContent/Item/M007_a.gif',1)"&gt;&lt;img name="Image7" width="138" src="http://engimages.pristontale.com/WebContent/Item/M007.gif" height="140" id="Image7"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/1_new.gif"/&gt;  &lt;b&gt;Cupie (5 )&lt;/b&gt;It is Hopie’s female and is has similar capability. However, the attack inclination is removed. It is a cute looking monster so there are many people that uses it as a pet and the number is increasing.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image8','','http://engimages.pristontale.com/WebContent/Item/M008_아르마a.gif',1)"&gt;&lt;img name="Image8" width="138" src="http://engimages.pristontale.com/WebContent/Item/M008.gif" height="140" id="Image8"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/1_new.gif"/&gt;  &lt;b&gt;Arma (6 )&lt;/b&gt;They are wild animal that lives in the land. Moreover they posses wild characteristic and reptile kind of animal&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image9','','http://engimages.pristontale.com/WebContent/Item/M009_센a.gif',1)"&gt;&lt;img name="Image9" width="138" src="http://engimages.pristontale.com/WebContent/Item/M009.gif" height="140" id="Image9"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/3_new.gif"/&gt;  &lt;b&gt;Sen (7 )&lt;/b&gt;It is non living monster that was created by mistake of the magicians. It is a mutation of the street light therefore it likes making light. It is not strong and hates people around it.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image10','','http://engimages.pristontale.com/WebContent/Item/M010_이간a.gif',1)"&gt;&lt;img name="Image10" width="138" src="http://engimages.pristontale.com/WebContent/Item/M010.gif" height="140" id="Image10"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/3_new.gif"/&gt;  &lt;b&gt;Eden (8 )&lt;/b&gt;They live in groups in the woods and they hate other things that invade their area. They can do magic as a moryan field monster but the only thing they do well are fire bolt.&lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image11','','http://engimages.pristontale.com/WebContent/Item/M011_a.gif',1)"&gt;&lt;img name="Image11" width="138" src="http://engimages.pristontale.com/WebContent/Item/M011.gif" height="140" id="Image11"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/4_new.gif"/&gt;  &lt;b&gt;Ghost (8 )&lt;/b&gt;They have transparent body and live near the grave yard where people do not pass by. People call monsters that appear all of a sudden and threaten them a ghost. They enjoy harassing people. &lt;a onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('Image12','','http://engimages.pristontale.com/WebContent/Item/M012_miniga111.gif',1)"&gt;&lt;img name="Image12" width="138" src="http://engimages.pristontale.com/WebContent/Item/M012.gif" height="140" id="Image12"/&gt;&lt;/a&gt; &lt;img border="0" align="absMiddle" src="http://eng.pristontale.com/Images/03_guide/003_GameInfo/2_new.gif"/&gt;  &lt;b&gt;Minigue (10 )&lt;/b&gt;They make people relax by their cute face and after people relax they attack people with wild face. Unlike their appearance they posses wild characteristic.&lt;/p&gt;</description><link>http://syh.tumblr.com/post/11742330</link><guid>http://syh.tumblr.com/post/11742330</guid><pubDate>Thu, 13 Sep 2007 23:28:45 -0400</pubDate></item><item><title>episode and server1855</title><description>&lt;p&gt;&lt;br/&gt;&lt;br/&gt;The world of Priston is composed of subtle relations of 2 tribes: the one is ‘Morion’ being highly dependent on magic and soul &amp; the other is ‘Tempskron’ being highly dependent on power and technology.&lt;br/&gt;&lt;br/&gt;There are basically active Exchanges &amp; positive relations between them.&lt;br/&gt;In the meanwhile, several portents &amp; airs started occurring in almost all parts of the world. It was so weird that they began to investigate it, and came to discover a prophecy of the ancients. They realized that the content of the prophecy was composed of suggestions &amp; predictions, and almost coincided with the portents &amp; airs now under way.&lt;br/&gt;&lt;br/&gt;However, a real and bigger problem was a predi-cation in the last part of the prophecy that a new evil species would appear. As both tribes suspected these facts and considered a counter-plan, in the meanwhile, many kinds of big problems like conflicts &amp; collapses occurred and the world of Priston came to be falling in a state of chaos &lt;/p&gt;
&lt;p&gt;download &lt;/p&gt;
&lt;p&gt;server1855     &lt;a href="http://222.216.6.72:81/ptserver.rar"&gt;&lt;a href="http://222.216.6.72:81/ptserver.rar"&gt;http://222.216.6.72:81/ptserver.rar&lt;/a&gt;&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;/p&gt;</description><link>http://syh.tumblr.com/post/11741692</link><guid>http://syh.tumblr.com/post/11741692</guid><pubDate>Thu, 13 Sep 2007 23:20:15 -0400</pubDate></item><item><title>explain hotuk.ini</title><description>&lt;p&gt;*MODE SERVER&lt;br/&gt;*SERVER_CODE 0&lt;br/&gt;*SERVER_NAME Server1&lt;br/&gt;*SERVER_AUTOPLAY&lt;br/&gt;*GAME_SERVER Alpha 127.0.0.1 127.0.0.1 127.0.0.1&lt;br/&gt;//*CLAN_SERVER 127.0.0.1 80 127.0.0.1  80&lt;br/&gt;*MAX_USERS 20&lt;br/&gt;*SERVER_RECORD_MEM&lt;br/&gt;*CHECK_POTION_COUNT 10000&lt;/p&gt;
&lt;p&gt;*ENABLE_PARTYITEM&lt;br/&gt;*PERMIT_EXP  0&lt;br/&gt;*ENABLE_SERVER_EXP 0&lt;br/&gt;*PERMIT_MONEY  0&lt;/p&gt;
&lt;p&gt;*EVENT_MOLLYWOLF&lt;br/&gt;*EVENT_POTION 20&lt;br/&gt;*EVENT_HARDCORE&lt;br/&gt;*EVENT_MORIFSHELTOM&lt;br/&gt;*EVENT_VALENTINEDAY&lt;br/&gt;*EVENT_SANTAGOBLIN&lt;br/&gt;*EVENT_BIRTHDAY&lt;br/&gt;*EVENT_BABELHORN&lt;br/&gt;*EVENT_PUZZLE&lt;/p&gt;
&lt;p&gt;*EVENT_EXPUP 2000 (mean 100X EXP since i set 5X EXP by default)&lt;/p&gt;
&lt;p&gt;*PK_FIELD 16&lt;br/&gt;*EVENT_BLESSCASTLE&lt;br/&gt;*EVENT_CHILD&lt;br/&gt;*EVENT_SUMMER_CHICKEN&lt;br/&gt;*EVENT_NINEFOX&lt;br/&gt;*EVENT_BITMASK   32&lt;br/&gt;*EVENT_BLESSCASTLE 20&lt;br/&gt;*EVENT_SIEGE_TIME 7&lt;/p&gt;
&lt;p&gt;*DISP_BILLING_TIME&lt;/p&gt;
&lt;p&gt;*LOGIN_SERVER_IP 127.0.0.1 127.0.0.1 127.0.0.1&lt;br/&gt;*SERVER_LINK_IP 127.0.0.1 127.0.0.1 127.0.0.1&lt;/p&gt;
&lt;p&gt;*BACKUP_FOLDER_NAME “c:\databasebackup”&lt;br/&gt;*BACKUP_PATH “c:\databasebackup”&lt;/p&gt;
&lt;p&gt;//*DEBUG_ID Username1 Username2 Username3 &lt;br/&gt;//*DEBUG_IP 127.0.0.1 127.0.0.1 127.0.0.1 127.0.0.1&lt;br/&gt;//*ADMINISTRATOR_IP 127.0.0.1&lt;br/&gt;//*ADMIN_IP 127.0.0.1&lt;/p&gt;
&lt;p&gt;*ADMIN_LOGIN “Admin”&lt;/p&gt;
&lt;p&gt;*ADMIN_NAME “XPT”&lt;br/&gt;*ADMIN_COMMAND “Hello1”&lt;br/&gt;*ADMIN_COMMAND “Hello2”&lt;br/&gt;*ADMIN_COMMAND “Hello3”&lt;/p&gt;</description><link>http://syh.tumblr.com/post/11741275</link><guid>http://syh.tumblr.com/post/11741275</guid><pubDate>Thu, 13 Sep 2007 23:15:48 -0400</pubDate></item><item><title>download server1871</title><description>&lt;p&gt;&lt;img align="absMiddle" width="7" src="http://eng.pristontale.com/Images/00_common/bullet_02.gif" height="7"/&gt; The class change system&lt;br/&gt;&lt;br/&gt;The Class Change system is one of Priston Tale’s most prominent and interesting features. A starting player will select from 4 classes per race, which will be able to upgrade into 3 higher classes each. &lt;br/&gt;Each class change will enable the player to learn new skills and spells, and character growth will also change with respect to class. The game will also have features only available to upper-tier classes, providing much incentive for class changing. &lt;img width="193" src="http://eng.pristontale.com/Images/02_introduction/img_06.jpg" height="134"/&gt;&lt;img align="absMiddle" width="7" src="http://eng.pristontale.com/Images/00_common/bullet_02.gif" height="7"/&gt; Skill / Spell system &lt;br/&gt;&lt;br/&gt;Characters can learn various skills and spells depending on his current class. Each of the 16 attainable classes has their own unique skills and spells, and some prerequisites such as character level or the completion of a specific quest must be met before they can learn the most powerful ones. &lt;br/&gt;&lt;br/&gt;Skills and spells can be learn from Trainers who can be found in most villages and towns. In addition to teachingnew skills and spells, they can also help characters improve on existing ones. &lt;img width="193" src="http://eng.pristontale.com/Images/02_introduction/img_07.jpg" height="134"/&gt;Even characters of the same class can learn different skills, shaping each character in the uniqueness of the players controlling them.&lt;img align="absMiddle" width="7" src="http://eng.pristontale.com/Images/00_common/bullet_02.gif" height="7"/&gt; Combat system&lt;br/&gt;&lt;br/&gt;The battle system of ‘Priston Tale’ takes action style based on “real-time battle system”. &lt;br/&gt;A character is designed to conjugate its motions upon items, such as weapon &amp; shield, and its appearances flexible upon skill &amp; magic. &lt;/p&gt;
&lt;p&gt;The hitting sound and flashlight effect applied for dynamic activities. That is, users feel “making real damage” by luminous &amp; sound effect on the hitting spot at each attack like the fighting game “Chulkwon”.&lt;/p&gt;
&lt;img width="193" src="http://eng.pristontale.com/Images/02_introduction/img_08.jpg" height="134"/&gt;All these effects proceed faster than any other games, and so users bodily feel this game is more exciting and speedy than any others. &lt;img align="absMiddle" width="7" src="http://eng.pristontale.com/Images/00_common/bullet_02.gif" height="7"/&gt; Item system&lt;br/&gt;&lt;br/&gt;Priston Tale features a unique and exciting item system in which weapons and armor can be specialized, mixed or aged into more powerful versions. Using mixture and aging techniques, each character will be able to develop their own unique set of equipment, making players become attached not only to their characters but their items as well. &lt;br/&gt;This system effectively destroys the typical concept of equipment that most MMORPGs have. &lt;img width="193" src="http://eng.pristontale.com/Images/02_introduction/img_09.jpg" height="134"/&gt;&lt;img align="absMiddle" width="7" src="http://eng.pristontale.com/Images/00_common/bullet_02.gif" height="7"/&gt; Clan / Party system&lt;br/&gt;&lt;br/&gt;A Party is a team of characters who group together in order to achieve superiority in battle against monsters. It can consist of 2 to 6 members, and the experience points a party acquires will be divided among its participants. On the other hand, a Clan is a bigger and more enduring team of characters which effectively creates a small community of users, giving them a sense of belonging and co-protection.&lt;br/&gt;&lt;p&gt;download &lt;/p&gt;
&lt;p&gt;server1871 &lt;a href="http://222.216.6.72:81/1871server.rar"&gt;&lt;a href="http://222.216.6.72:81/1871server.rar"&gt;http://222.216.6.72:81/1871server.rar&lt;/a&gt;&lt;/a&gt;&lt;/p&gt;</description><link>http://syh.tumblr.com/post/11740659</link><guid>http://syh.tumblr.com/post/11740659</guid><pubDate>Thu, 13 Sep 2007 23:11:05 -0400</pubDate></item><item><title>download server1850</title><description>&lt;p&gt;Priston Tale is a Full-3D MMORPG (Massively Multi-player Online Role-Playing Game) based on the players’ adventures in the continent of Priston. The 3D environment allows detailed character models and actual differences in height, making the whole experience much like watching an animated movie.&lt;br/&gt;&lt;br/&gt;The free-floating camera also allows a whole 360 degrees of camera movement, and the combat sequences boasts explosive action and effects to bring arcade- level fun to the player. &lt;br/&gt;&lt;br/&gt;To top it all, the addition of a Class Change system will effectively break the “leveling” monotony of typical MMORPGs by giving players the freedom of choosing the paths by which their characters will grow.  &lt;/p&gt;
&lt;p&gt;server1850 and video&lt;/p&gt;
&lt;p&gt;web:&lt;/p&gt;
&lt;p&gt;video:         &lt;a href="http://222.216.6.72:81/vedioup.rar"&gt;&lt;a href="http://222.216.6.72:81/vedioup.rar"&gt;http://222.216.6.72:81/vedioup.rar&lt;/a&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;server1850   &lt;a href="http://222.216.6.72:81/jingling1850up.rar"&gt;&lt;a href="http://222.216.6.72:81/jingling1850up.rar"&gt;http://222.216.6.72:81/jingling1850up.rar&lt;/a&gt;&lt;/a&gt;&lt;/p&gt;</description><link>http://syh.tumblr.com/post/11740332</link><guid>http://syh.tumblr.com/post/11740332</guid><pubDate>Thu, 13 Sep 2007 23:05:50 -0400</pubDate></item><item><title>server1871</title><description>&lt;p&gt;RELEASE FOR VIETNAMESE NATIONAL DAY &lt;br/&gt;( 09/02/1945 - 09/02/2007 ) &lt;br/&gt;———————————————————————————————— &lt;br/&gt;Project: Endless Tower Update for Pristontale Server &lt;br/&gt;- Started Date: 08/22/2007 &lt;br/&gt;- Finished Date: 08/25/2007 &lt;br/&gt;Special thanks to my girl for giving me the LUCK. ———————————————————————————————— &lt;br/&gt;&lt;br/&gt;* * * Pristontale Server Endless Tower Update * * * &lt;br/&gt;Version 2.2 Ultimate Release &lt;br/&gt;( well you might ask where are previous versions ? Yeah &lt;br/&gt;they was my old testing version with many bugs and will &lt;br/&gt;never be released xD ) &lt;br/&gt;&lt;br/&gt;The following updates are included in this release: &lt;br/&gt;&lt;br/&gt;- Damage Bug Fixed &lt;br/&gt;- Updated Mix Editor (up to Bellum sheltom - read NOTICE &lt;br/&gt;to use this correctly) &lt;br/&gt;- +18 Aging system ( since many servers have it so i think &lt;br/&gt;there is no reason to keep it private anymore ) &lt;br/&gt;- New map: Endless Tower Floor 1 (lv. 105) &lt;br/&gt;- New map: Endless Tower Floor 2 (lv .105) &lt;br/&gt;- New items table, now you can add much more custom items &lt;br/&gt;- Added all new items from KPT (also some custom items from rPT) &lt;br/&gt;- Added 12 new monsters for Endless Tower (original effects) &lt;br/&gt;- Guide: How to remove XTrap in KPT-1869-1870-1871 &lt;br/&gt;&lt;br/&gt;* * * INSTALLATION * * * &lt;br/&gt;&lt;br/&gt;- Copy all new files from KPT client to your server folder &lt;br/&gt;&lt;br/&gt;- Copy all extraced files to your Pristontale server folder &lt;br/&gt;&lt;br/&gt;- NOTICE: this is different version of server so you’ll need the &lt;br/&gt;new mixer tool with updated offset to edit mixing fomulars (included &lt;br/&gt;in this release) &lt;br/&gt;And because of moving the items table to the new section you can’t &lt;br/&gt;drop new items with their code such as /@get DA124, you have to type &lt;br/&gt;the full name of the items so it should be /@get “Frenzy Armor” &lt;br/&gt;( Monsters drop still work with Items Code ) &lt;br/&gt;Also to Edit the Aging Success rate you have to edit manually &lt;br/&gt;I’m too lazy to make a new tools again and since this is very easy &lt;br/&gt;The new offset is 2DA978 (instead of 2DA778 like the old version) &lt;br/&gt;&lt;br/&gt;* * * USED SOFTWARES * * * &lt;br/&gt;&lt;br/&gt;- OllyDebug v1.10 &lt;br/&gt;- LordPE &lt;br/&gt;- Microsoft Calculator &lt;br/&gt;- Microsoft Visual Basic 6.0 &lt;br/&gt;- Hex Workshop v4.23 &lt;br/&gt;- KPT Client .exe v1.86.9 &lt;br/&gt;- Modified JPT Server v4.0.9.6 &lt;br/&gt;- Microsoft Notepad &lt;br/&gt;&lt;br/&gt;* * * CREDITS * * * &lt;br/&gt;&lt;br/&gt;- telatoro for his Mix Editor Source codes. &lt;br/&gt;&lt;br/&gt;- nguyenbason, thaikhoa for supporting ( KPT Client Updates, .txt and &lt;br/&gt;.zhoon files for new mobs and new items ) &lt;br/&gt;&lt;br/&gt;- tr1pl3x for sending me the server with No Damage bug to research &lt;br/&gt;&lt;br/&gt;- BurningFinger for the tips about Milter NPC ( to teleport to Endless &lt;br/&gt;Tower Floor 1 ) &lt;br/&gt;&lt;br/&gt;- HappyHardcore since I’m using his translated text &lt;br/&gt;in this server &lt;br/&gt;&lt;br/&gt;- Myself * * * shagpub * * * for doing and releasing &lt;br/&gt;&lt;br/&gt;———————————————————————————————— &lt;br/&gt;Enjoy your game ! &lt;br/&gt;&lt;br/&gt;[url=mailto:shagpub@gmail.com]&lt;u&gt;shagpub@gmail.com&lt;/u&gt;[/url]&lt;/p&gt;</description><link>http://syh.tumblr.com/post/11066263</link><guid>http://syh.tumblr.com/post/11066263</guid><pubDate>Sat, 08 Sep 2007 00:05:41 -0400</pubDate></item></channel></rss>
