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Spec. abilityPerformance Attack +(LV/x)One’s lvl / x added to max. damageAttack rating +(LV/x)One’s lvl / x added to attack ratingAttack speed +xAttack speed +x added Critical +x%Critical +x% added Attack range +xRange +x added Defense +xDefense +x added Absorption +x.xAbsorption +x.x added Block rate +x%Shield’s block rate +x% added Speed +x.xMovement speed +x.x added Life regeneration +x.xLife regen. rate +x.x added Stamina regeneration +x.xStamina regen. Rate +x.x added HP added. +xHP +x added STM. added +xSTM. +x added MP. added +xMP +x added Magic Skill lvl +xIncrease all magic skill lvl by x
Abellisk-L (61 )Abelisks that use spears are called Abelisk L and like the Abelisk S, they are expanding their area of activity into the desert. Abelisk L uses long spears for attacks more powerful than that of the Abelisk S.
Beeble (62 )The Beeble was formed like the Dire Bees but the Beeble is the mutated form of the Queen Bee and therefore has much larger claws and more powerful attacks. They are said to be able to control the Dire Bees.
Thorn Crawler (62 )The Thorn Crawler is one of the monsters summoned by the Guardians and look as violent as they really are. Their claws are powerful enough to snap anything in two and the thorns on their hard shells can be used both as defense and for attacks.
Mummy (64 )Mummies were formed when dead bodies were imbued with life by becoming exposed to evil forces. They are one of the undead monsters and cannot leave the depths of the ancient dungeons that give them their life.
Slaughter (66 )Slaughters were the leaders of the Head Cutters during the War of the Gods. They have a much more powerful attack than the Head Cutters and use Axes. The Jumping Crash attack that they use is said to cause earth tremors and great winds. Many warriors have challenged the Slaughter but only the strongest have been able to overcome this fearsome monster.
Illusion Knight (67 )The Illusion Knight is an illusory monster that is created by the fear and terror inside humans. Unless the terror can be discarded, these illusions become a reality. According to warriors that have met these monsters, they do not have any flesh and wield huge weapons with which they decimate all those around them. There are rumors of a whole band of fighers that were wiped out by the Illusion Knights, further increasing the fear of them.
Nightmare (67 )The Nightmare is a monster formed by the souls of those that dies in battle brought together by the evil forces of the Dark Temple. Like their namesake, they get their power from the fear felt by men. They use big axes and iron hammers to attack and they float on air without legs.
Doomguard (69 )he knights came to destroy the Sanctuary of Darkness,
Figon (69 )A magic monster of the fire class, the Faigorn shoots fire from both arms and shoots fireballs at all invaders of its territory. It uses the pinch attack for short-range attacks and are therefore powerful in both long and short range.
Naz (69 )Warriors that fought in the War of the Gods that have lose their will and have come under the control of another power. The Naz is the elite quadron of the most hardiest of these warriors. They have a wide variety of attacks and their speed and fearlessness makes them the subject of much fear.
Abellisk Lord (70 )Abelisks are those whose upper bodies are monsters and lower bodies are horses. Of the many types of Abelisks, the ones that use large hammers are the Abelisk Lords. With their equine lower bodies, they were said to have served as the cavalry during the War of the Gods. They now hide in the temples waiting for their masters to wage war again, and they attack any wayward warriors.
Abellisk-L (61 )Abelisks that use spears are called Abelisk L and like the Abelisk S, they are expanding their area of activity into the desert. Abelisk L uses long spears for attacks more powerful than that of the Abelisk S.
Beeble (62 )The Beeble was formed like the Dire Bees but the Beeble is the mutated form of the Queen Bee and therefore has much larger claws and more powerful attacks. They are said to be able to control the Dire Bees.
Thorn Crawler (62 )The Thorn Crawler is one of the monsters summoned by the Guardians and look as violent as they really are. Their claws are powerful enough to snap anything in two and the thorns on their hard shells can be used both as defense and for attacks.
Mummy (64 )Mummies were formed when dead bodies were imbued with life by becoming exposed to evil forces. They are one of the undead monsters and cannot leave the depths of the ancient dungeons that give them their life.
Slaughter (66 )Slaughters were the leaders of the Head Cutters during the War of the Gods. They have a much more powerful attack than the Head Cutters and use Axes. The Jumping Crash attack that they use is said to cause earth tremors and great winds. Many warriors have challenged the Slaughter but only the strongest have been able to overcome this fearsome monster.
Illusion Knight (67 )The Illusion Knight is an illusory monster that is created by the fear and terror inside humans. Unless the terror can be discarded, these illusions become a reality. According to warriors that have met these monsters, they do not have any flesh and wield huge weapons with which they decimate all those around them. There are rumors of a whole band of fighers that were wiped out by the Illusion Knights, further increasing the fear of them.
Nightmare (67 )The Nightmare is a monster formed by the souls of those that dies in battle brought together by the evil forces of the Dark Temple. Like their namesake, they get their power from the fear felt by men. They use big axes and iron hammers to attack and they float on air without legs.
Doomguard (69 )%3
Dire Bee (52 )Bees that have been mutated through a curse into larger and carnivorous monsters. As their threats became known they were the subject of eradication but there are still a few that are said to inhabit caves.
Muffin (52 )Muffins are mushrooms that lived in the mushroom forest that have been mutated through the effects of the Dark Temple. Their original nature still persists within them and so they tend to be more neutral than aggressive. However, they reactively attack any threats near them and they are more powerful than they might seem.
Titan (53 )Like the Bargons, Titans were originally stone or rock but have been imbued with life through a curse. The level of the curse was stronger than these other creatures and so their power and abilities are also stronger. They are mainly to be found in the desert and the Tempscron’s that live in the desert fear the threat of the Titan.
Skeleton Knight (54 )Humans that had been controlled by the evil forces that retained the evil even after death and are still controlled by their will. The Skeleton Knights are the most powerful skeletons of them all and use their armor and spear to devastating effect.
Muddy Golem (54 )Golems that have been formed through cursed mud. They can usually be found in swamps and have great recovery against hits and cuts but are weak against magic.
Dark Knight (55 )Dark Knights are corpses that have lain rotting in caves that have been given life by the dark forces flowing from the Dark Temple. Like Skeletons, they do not have a will of their own and are imbued with the will of the dark forces that gave them life.
Sandlem (55 )Sand Rams are like Stone Giants in that they were formed by cursed sand. Sand Rams are the same class of monsters as Stone Giants but due to their sand composition, they can absorb strong attacks. They have powerful attacks despite their size but they are not found in places where there is no sand and they also tend to be slow.
Abellisk-S (56 )Of the many types of Abelisks, the Abelisk S uses swords. They are like other Abelisks in that they were warriors of the Netherworld with great speed and attack powers. They lived in secret until the discovery of the temple, after which some of them are expanding their area of activity into the desert.
Mire Keepie (57 )These monsters live in caves or swamps in groups. They do not act on anyone’s will but consider anything than passes into their territory to be intruders and attack in groups. They have humanoid upper bodies and snake-like lower bodies and have shields and weapons.
Head Cutter (59 )Head Cutters are evil warriors that fought in the War of the Gods. They use large swords to swipe or inflict physical attacks through jumping crashes. They are called Head Cutters because of their tendency to go for the neck.
Solid Snail (60 )Solis Snails are snails that inhabited the beehive caves that have turned into monsters as a result of the effects of the Dark Temple. They have very violent characteristics and attack anything around them. However, they have very slow movement speed and are therefore considered good for practice by warriors in training.
Evil Plant (60 )Evil Plants have been turned into evil monsters through the effects of the Dark Temple being absorbed into the roots of trees that lived aboveground over underground caves. Evil Plants appear in dark places and their insides are rotten and dry but their evil is so much more powerful than the Plants and they are much more powerful monsters.
Decoy (31 )Decoys were originally playthings with magical properties but have been turned into monsters through the control of evil powers. They do not have great powers but are less affected by different levels and use their arms for physical attacks. They have no legs and levitate off the ground.
Ghoul (32 )Ghouls are brutal monsters that steal body parts from dead bodies. They look similar to zombies but they have their own will and are more powerful.
Cyclops (33 )Cyclops are one-eyed giant creatures that hate humans that invade their territory. They are rumored to devour any that invaders. Cyclops are one of the monsters that carry a shield and are strong against missile weapons.
Web (34 )Webs are spider monsters that attack with spiderwebs shot out through their mouth. They can mostly be found in ancient dungeons. Their webs are not that powerful but have a slowing effect.
Armored Beetle (35 )Armored Beetles have long lived underground, and are mostly still found there. However, through a mishap during the warp gate construction, some of them were warped onto the desert and have since been found mostly in the desert.
Booma (36 )They have a similar intelligence to goblins and live in social groups. They live mostly peacefully among themselves without any special dislikes for other creatures. However, any intruders into their territory are met with animosity and are attacked. Their main method of attack is a physical attack using their long arms so one must have strong defenses when taking on a Buma.
Skeleton Archer (37 )Unlike normal skeletons, they use arrows to attack and show their strength in long-range attacks. However, their short-range attack and defense are weak and they can be taken easily.
Crypt (38 )Cypts were originally peaceful, playful creatures but have lost their nature and acquired evil characteristics as a result of being swept up in the war of the gods. They were never powerful creatures and had lived quietly in the forest but after the war, they lost their natural habitat and have since been found in the deserts and ancient dungeons. They have become more powerful and have become a source of threat to warriors.
Bargon (40 )Bargons were originally stone or rock but have been turned into monsters through a curse. They are large, powerful creatures with powerful weapons. They should not be taken on at lower levels.
Cokris (21 )Cochris are wild creatures that are usually found in waste lands. They are annoying creatures that shoot poisonous saliva to inflict damage. They have insectile natures and have a tendency to attack in groups.
Bee dogs (22 )Bidocks are mysterious creatures whose origins are unclear. They are wraithlike creatures that wander the forest with a huge beehive on their back in search of flowers. Their character and habits are also like bees and they have a tendency to attack any threats around them. No one yet knows the origin of this creature.
Mephit (23 )Mepits look similar to Imps and may be confused as one but are a different race of powerful monsters. Mepits are embarassed of looking like Imps, who they believe to be a lower class of monsters, and hate to be around them. Mepits can therefore be found in groups living as far away from Imps as possible.
Minigue Silver (25 )Minigs that the inhabitants of Nevisco that have been turned into silver monsters by the curse of Nevisco. As a result of the curse, Minig Silvers are many times stronger than the Minigs that live in the forest.
Scorpion (27 )A scorpion-like monster that torments humans with their poisonous, long tail. Their mouths also have strong poison. They travel very low to the ground and are not that strong.
Green Monster (28 )Gum Tree Monsters are like Tree Monsters in that they have been turned into monsters through a curse, but are stronger. They also do not possess any intelligence but impulsively attack any intruders into their vicinity.
Devilish Tree (28 )The Devilish Tree is the most powerful of all plant monsters and are the same class as the Gum Tree Monsters, but inhabit the North. They are like other Northern cretures in that they have adapted different appearances from their counterparts in the South. They retain their hatred of people that enter the forest.
Leech (30 )Richies usually live in the sand and are a part of the worm class monsters. They fire strong poisonour substances from their mouths to attack or threaten others. They can travel underground but have lesser mobility on the ground and are easier to overcome.
Nymph (11 )Imps are arrogant creatures that like to look down on others. They are weak but believe themselves to be strong. They often travel in groups so beware of group attacks.
Mutant Plant (12 )Carnivorous plants that live in the forest that have acquired mobility. Their increased range has made them dangerous, attacking animals or people near the forest.
Doral (12 )In the Netherworld, they were originally large insects. Having come over to the Priston Continent, they have evolved into large creatures. They retain their original, impulsive insect nature and believe every other creature to be their prey and attack.
North Goblin (14 )They are the same types of Goblins as the hobgoblins that inhabit Tempscron
Hob Goblin (14 )Hobgoblins are intelligent monsters that live in social groups. They are similar to humans in that they use tools for attack and defense. Their intelligence has posed a threat to humans and they have been hunted down. Hobgoblins live secretly throughout many continents.
Mutant Rabie (15 )A wild Rabie that had turned into a monster through an unknown evil force. They have four legs that allow them to move several times faster than Rabies and their attack speed is also faster.
Mutant Tree (16 )Mutant trees are trees that have sprouted legs and began to move. They emit black smoke from their heads and use elemental fire attacks through their mouth. There is a theory that the black smoke that they emit is a method of breathing, but it is still unclear.
Hunting Maple (17 )The Hunting Maple is similar to the Hunting Plant, and like the North Gobin, they are indigenous to the Northern regions. They are simila rin all other aspects besides the difference in appearance.
Hunting Plant (17 )A monster that was created as a result of a curse on a plant, they are composed of tree and other plants. They have barely no intelligence but their nature is to attack all those that enter the forest. They have no weapons but their strength makes them inflict considerable damage. However, they have a low sight range and slow mobility. They are weak against fire attacks.
Skeleton (18 )Undead class of monsters. They were originally humans that were under the control of evil, and were unable to escape that control even after death. They still work the will of evil and attack with weapons.
Corrupt (18 )If Skeletons are the bones of those that are controlled by evil, then the Corrupt are those that are a little beyond the control of evil. They do not have any other powers from Skeletons, but they wish to return to the dead.
Zombie (19 )A dead that has been reincarnated through a spell and are controlled by the caster’s will are called zombies. Their attacks are usually poison attacks and they usually appear near cemeteries. As undead class of creatures, they are weak against holy attacks.
Hopy (4 )They were originally Evil’s pet but when Majok’s withdrawal to the dark they were left behind. They lived in the wild for many years so if they think it will harm they attack it with their horn
Rabie (4 )They are animals that lived in the woods originally. However, after they got exposed to the evil they became wild animal despite their cute look. Therefore Rabie is generally an animal not a monster
Tobie (4 )They are same kind of animal as Lebie but Lebie is a male While Tobie is a female. Same as Lebie they became wild after the exposure from the evil
Mush (5 )It is a same monster as mushroom ghost that appears in the Temskron
Mushroom Ghost (5 )They are botanical monster that live in the Temskron woods. It is a monster that created by Mushroom that were born in the cursed land and influence by the MaJok
Jeldy (5 )They were born in cursed water. They look like a transparent jelly therefore that look like water. If they think it is their enemy they attack by vomiting their jelly from their body. However it is not a threatening monster
Cupie (5 )It is Hopie’s female and is has similar capability. However, the attack inclination is removed. It is a cute looking monster so there are many people that uses it as a pet and the number is increasing.
Arma (6 )They are wild animal that lives in the land. Moreover they posses wild characteristic and reptile kind of animal
Sen (7 )It is non living monster that was created by mistake of the magicians. It is a mutation of the street light therefore it likes making light. It is not strong and hates people around it.
Eden (8 )They live in groups in the woods and they hate other things that invade their area. They can do magic as a moryan field monster but the only thing they do well are fire bolt.
Ghost (8 )They have transparent body and live near the grave yard where people do not pass by. People call monsters that appear all of a sudden and threaten them a ghost. They enjoy harassing people.
Minigue (10 )They make people relax by their cute face and after people relax they attack people with wild face. Unlike their appearance they posses wild characteristic.